Question 2
Context: Consider the following number trick:
- Think of a number.
- Double it.
- Add four.
- Divide by two.
- Subtract the original number you thought of. (This trick always results in 2).
Q. How would you change this game to make the final answer 3? What about 5?
We can use algebra to represent the steps of the number trick and find out how to change it.
Step 1 — Understand the original trick
Let us use a variable to represent the number we think of. Let be the number you think of.
The first step is to double the number.
Next, we add four to this result.
Then, we divide the whole expression by two.
We can simplify this expression.
Finally, we subtract the original number, .
This simplifies to just 2.
This confirms the trick always results in 2.
Step 2 — Change for final answer 3
We want the trick to result in 3 instead of 2. Let us change the "add four" step to "add ". Let be the number you think of.
First, we double the number.
Next, we add to this result.
Then, we divide the whole expression by two.
We simplify this expression.
Finally, we subtract the original number, .
This simplifies to just .
We want this final answer to be 3. So, we set the expression equal to 3.
To find , we multiply both sides by 2.
So, to get a final answer of 3, we should change "Add four" to "Add six".
Step 3 — Change for final answer 5
Now, we want the trick to result in 5. We use the same modified step from before. The final answer of the modified trick is .
We want this final answer to be 5. So, we set the expression equal to 5.
To find , we multiply both sides by 2.
So, to get a final answer of 5, we should change "Add four" to "Add ten".
Answer
(i) To make the final answer 3, change "Add four" to "Add six". (ii) To make the final answer 5, change "Add four" to "Add ten".
More questions in IT
Context: Think of a number trick:
- Think of a number.
- Double it.
- Add four.
- Divide by two.
- Subtract the original number you thought of.
Q. I predict you get 2. Am I right? Try it out with different starting numbers. Do you always end up with the same value, 2? Why?
Context: Consider the following number trick:
- Think of a number.
- Double it.
- Add four.
- Divide by two.
- Subtract the original number you thought of. (This trick always results in 2).
Q. How would you change this game to make the final answer 3? What about 5?
Context: Consider the following number trick:
- Think of a number.
- Double it.
- Add four.
- Divide by two.
- Subtract the original number you thought of. (This trick always results in 2).
Q. Can you come up with more complicated steps that always lead to the same final value?
Context: In the date trick, the final answer is given by , where is the month and is the day.
Q. Find the dates if the final answers are the following:
(i) 1269 (ii) 394 (iii) 296
Context: In the date trick, the final answer is given by , where is the month and is the day.
Q. Can you change the steps in this trick and still find the original date? Instead of subtracting 165 from the final answer, you might have to subtract some other number.
Try to devise your own 'Think of a Number' trick.
Use the same rule to fill these pyramids:
Fill the following pyramids:
What is the relationship between the numbers in the bottom row and the number at the top?
Let us start with the simplest pyramid.
What about a pyramid with three rows?
Using letter numbers for the bottom row, we can write an expression for the top row.
In the following grids, find the values of the shapes and fill in the empty squares:
Context: 6.5 The Largest Product
Q. Fill the digits 2, 3, and 5 in , using each digit once. What is the largest product possible?
Context: Mukta's trick: Choose a 2-digit number of different digits, reverse the digits to get another number, find their difference, and divide the result by 9.
Q. If we choose other 2-digit numbers, and follow the steps, will there always be no remainder?
Context: Suppose a two-digit number is . When it is reversed, the new number is . If , the difference is , which is divisible by 9.
Q. Can you work out what happens if ?